Do we really need carrier based, aerial tankers? Your immediate reaction is, of course we
do! However, let’s hold off before we
make that our final answer and take a moment to look just a bit closer at the
tanker question.
Let’s start by answering the most basic question: why do we have tankers, currently? This is not a trick question. There are two general answers:
Understanding those two basic requirements, let’s look a bit
deeper and bit further into the future of tanking.
Mission Tanking
Let’s start with the mission extension requirement.
Here’s a question you may not have previously
considered: what determines the maximum
range of a mission?
Simplistically, the range is determined by the aircraft’s
unrefueled range plus any aerial refueling provided as part of the mission …
but is that the whole story? Since we’re
doing a post on this, you can assume it’s not!
If fuel were the only determinant of range, we could, in
theory, have carrier aircraft fly global missions. The carriers could stay in port, launch
aircraft, and those aircraft could strike/fight on the other side of the
world; after all, it’s just a matter of sufficient
refueling events, right? However, a
moment’s thought suggests that the pilot of a single seat aircraft can’t remain
awake, alert, and combat effective beyond a certain number of hours in the
cockpit. Anyone who’s driven long hours
in a car understands the debilitating effect of cramped quarters even with
occasional pit stops for relief, food, rest, and just to stretch one’s
legs. How much worse must it be for a
pilot who, literally, is strapped in and can’t move or stretch, and struggles
even to relieve himself. At some point,
the pilot becomes combat ineffective.
It’s analogous to the infantryman who quickly becomes ineffective in a
landing craft due to seasickness after a brief period.
What is the time period beyond which a pilot becomes combat
ineffective? I don’t know – and it will
vary somewhat from person to person – but a reasonable estimate is around three
hours. Beyond that point, the pilot
begins to lose effectiveness. Sure,
there’s nothing like the adrenalin surge of combat to wake one up but there’s
no escaping the underlying decrease in alertness, reflexes, and mental agility
(which declines precipitously with fatigue).
A less than completely optimal pilot is another way to describe a dead
pilot. This is not to say that a mission
longer than three hours can’t be accomplished but you’re dipping into
diminishing returns at that point.
Diminishing returns is another way to describe a dead pilot and failed
mission. Modern combat requires 100%
efficiency in order to have a hope of survival and success. This, by the way, is the main reason why
modular ships are inherent failures – they’re not 100% optimized. But, I digress …
Let’s set aside range limitations and consider enemy
threats. Submarines, cruise and
ballistic missiles, supersonic aircraft, very long range SAMs, and the like
have resulted in being forced to doctrinally move our carriers further and
further back from the target. We’re now
talking about having to operate many hundreds of miles away or even out to a
thousand miles or more. What does that
do to the mission time frame? Using
subsonic aircraft with, say, a cruise speed of 550 mph, it would take 3.6 hours
to fly a thousand mile, straight, out and back mission. Now, throw in realistic time delays for
departure assembly at the carrier, tanking, non-linear routes, in-flight
refueling, actual mission execution time (air to air combat or loitering),
landing pattern time, etc. and that bare minimum of 3.6 hours becomes something
on the order of five hours. Wait … what
did we say about cockpit time beyond which a pilot’s performance begins to
degrade? Yeah, something on the order of
three hours. Uh, oh …
Returning now to the tanker issue, we can see that simply
adding tankers to provide longer and longer ranges is not a correct or viable approach. Tanking is beneficial only until it extends
the mission time beyond the magic three hour limit. After that, it becomes counterproductive. Thus, even if we had a tanker that could
deliver infinite fuel at infinite range, it would be useful only within fairly
narrow constraints.
The pilot’s combat effectiveness is the limiting factor, not
fuel !
Thus, bigger, better, longer ranged tankers are not the answer
beyond a certain point.
Note: An almost
semantic variation of the range extending, mission tanking is station time
extension where we want to keep an aircraft on station for an extended time at
a shorter range. For example, an
aircraft flying cap at, say, 300 miles, might need refueling to enable it to
loiter on station for a couple hours even though it has sufficient onboard fuel
for the 600 mile round trip.
Overhead Tanking
Not much to say about this.
Overhead/recovery tanking is a mandatory aspect of carrier
operations. There’s no getting around
the need.
Conclusion
Single seat aircraft are constrained by the physical and
mental fatigue limits of the pilot. As
we noted, a thousand mile mission is about the limit of a pilot’s combat
effectiveness. Thus, our attempts to
design and build aircraft with combat radii greater than a thousand miles
and/or to provide tankers that can extend missions beyond a thousand miles are
pointless.
Of course, if our aircraft have only an inherent combat
radius of, say, 200 miles then, yes, we need to provide tanking to accomplish a
thousand mile mission. However, we have,
in the past, built aircraft with unrefueled, thousand mile radii, or nearly so,
so that should be our design goal. An
aircraft with a thousand mile unrefueled radius pretty much eliminates the need
for mission tanking except in the extreme of, say, maximum range, air-to-air
combat which requires full power/afterburner once arriving on station.
The conclusion is that, yes, we most definitely need tanker
aircraft but we need to be careful to recognize that we’re bumping up against
pilot limitations, not fuel limitations.
This recognition should impact our tanker needs (number, size, capacity,
etc.) and design.
__________________________
- Overhead Tanking provides tanking for overhead aircraft who need a just a bit of extra fuel to get back aboard the carrier. Perhaps the pilot had to execute one too many wave offs and go-arounds and has run just a bit low on fuel or maybe the aircraft came back from the mission low on fuel due to any number of possible reasons. Those aircraft need fuel.
- Mission Tanking extends the reach of a mission. WWII aircraft were limited to a range of whatever their onboard fuel tank allowed them. Tanking is a means of extending the range of an aircraft by refueling during the mission.