Tuesday, June 25, 2024

Do We Need Aerial Tankers?

Do we really need carrier based, aerial tankers?  Your immediate reaction is, of course we do!  However, let’s hold off before we make that our final answer and take a moment to look just a bit closer at the tanker question.
 
Let’s start by answering the most basic question:  why do we have tankers, currently?  This is not a trick question.  There are two general answers:
 
  • Overhead Tanking provides tanking for overhead aircraft who need a just a bit of extra fuel to get back aboard the carrier.  Perhaps the pilot had to execute one too many wave offs and go-arounds and has run just a bit low on fuel or maybe the aircraft came back from the mission low on fuel due to any number of possible reasons.  Those aircraft need fuel.
  • Mission Tanking extends the reach of a mission.  WWII aircraft were limited to a range of whatever their onboard fuel tank allowed them.  Tanking is a means of extending the range of an aircraft by refueling during the mission.
 
Understanding those two basic requirements, let’s look a bit deeper and bit further into the future of tanking.
 
 
Mission Tanking
 
Let’s start with the mission extension requirement.
 
Here’s a question you may not have previously considered:  what determines the maximum range of a mission?
 
Simplistically, the range is determined by the aircraft’s unrefueled range plus any aerial refueling provided as part of the mission … but is that the whole story?  Since we’re doing a post on this, you can assume it’s not!
 
If fuel were the only determinant of range, we could, in theory, have carrier aircraft fly global missions.  The carriers could stay in port, launch aircraft, and those aircraft could strike/fight on the other side of the world;  after all, it’s just a matter of sufficient refueling events, right?  However, a moment’s thought suggests that the pilot of a single seat aircraft can’t remain awake, alert, and combat effective beyond a certain number of hours in the cockpit.  Anyone who’s driven long hours in a car understands the debilitating effect of cramped quarters even with occasional pit stops for relief, food, rest, and just to stretch one’s legs.  How much worse must it be for a pilot who, literally, is strapped in and can’t move or stretch, and struggles even to relieve himself.  At some point, the pilot becomes combat ineffective.  It’s analogous to the infantryman who quickly becomes ineffective in a landing craft due to seasickness after a brief period.
 
What is the time period beyond which a pilot becomes combat ineffective?  I don’t know – and it will vary somewhat from person to person – but a reasonable estimate is around three hours.  Beyond that point, the pilot begins to lose effectiveness.  Sure, there’s nothing like the adrenalin surge of combat to wake one up but there’s no escaping the underlying decrease in alertness, reflexes, and mental agility (which declines precipitously with fatigue).  A less than completely optimal pilot is another way to describe a dead pilot.  This is not to say that a mission longer than three hours can’t be accomplished but you’re dipping into diminishing returns at that point.  Diminishing returns is another way to describe a dead pilot and failed mission.  Modern combat requires 100% efficiency in order to have a hope of survival and success.  This, by the way, is the main reason why modular ships are inherent failures – they’re not 100% optimized.  But, I digress …
 
Let’s set aside range limitations and consider enemy threats.  Submarines, cruise and ballistic missiles, supersonic aircraft, very long range SAMs, and the like have resulted in being forced to doctrinally move our carriers further and further back from the target.  We’re now talking about having to operate many hundreds of miles away or even out to a thousand miles or more.  What does that do to the mission time frame?  Using subsonic aircraft with, say, a cruise speed of 550 mph, it would take 3.6 hours to fly a thousand mile, straight, out and back mission.  Now, throw in realistic time delays for departure assembly at the carrier, tanking, non-linear routes, in-flight refueling, actual mission execution time (air to air combat or loitering), landing pattern time, etc. and that bare minimum of 3.6 hours becomes something on the order of five hours.  Wait … what did we say about cockpit time beyond which a pilot’s performance begins to degrade?  Yeah, something on the order of three hours.  Uh, oh …
 
Returning now to the tanker issue, we can see that simply adding tankers to provide longer and longer ranges is not a correct or viable approach.  Tanking is beneficial only until it extends the mission time beyond the magic three hour limit.  After that, it becomes counterproductive.  Thus, even if we had a tanker that could deliver infinite fuel at infinite range, it would be useful only within fairly narrow constraints. 
 
The pilot’s combat effectiveness is the limiting factor, not fuel !
 
Thus, bigger, better, longer ranged tankers are not the answer beyond a certain point.
 
Note:  An almost semantic variation of the range extending, mission tanking is station time extension where we want to keep an aircraft on station for an extended time at a shorter range.  For example, an aircraft flying cap at, say, 300 miles, might need refueling to enable it to loiter on station for a couple hours even though it has sufficient onboard fuel for the 600 mile round trip.
 
 
Overhead Tanking
 
Not much to say about this.  Overhead/recovery tanking is a mandatory aspect of carrier operations.  There’s no getting around the need.
 
 
Conclusion
 
Single seat aircraft are constrained by the physical and mental fatigue limits of the pilot.  As we noted, a thousand mile mission is about the limit of a pilot’s combat effectiveness.  Thus, our attempts to design and build aircraft with combat radii greater than a thousand miles and/or to provide tankers that can extend missions beyond a thousand miles are pointless.
 
Of course, if our aircraft have only an inherent combat radius of, say, 200 miles then, yes, we need to provide tanking to accomplish a thousand mile mission.  However, we have, in the past, built aircraft with unrefueled, thousand mile radii, or nearly so, so that should be our design goal.  An aircraft with a thousand mile unrefueled radius pretty much eliminates the need for mission tanking except in the extreme of, say, maximum range, air-to-air combat which requires full power/afterburner once arriving on station.
 
The conclusion is that, yes, we most definitely need tanker aircraft but we need to be careful to recognize that we’re bumping up against pilot limitations, not fuel limitations.  This recognition should impact our tanker needs (number, size, capacity, etc.) and design.
 
 
 
__________________________
 
Note:  I selected a value of three hours as the point beyond which a pilot becomes ineffective.  It could be two hours, or four, or 3.187.  The exact value doesn’t change the premise and there is no exact value, anyway, since it would vary from pilot to pilot and would depend, in part, on the circumstances of the mission.  Therefore, I’m not going to entertain debates about the exact value.  Fair warning!

28 comments:

  1. "An aircraft with a thousand mile unrefueled radius"

    J-20 can. Use internal oil, its maximum combat radius is 2,000km. Giving it has supersonic cruise capability, it takes less flight time to combat locations.

    https://en.wikipedia.org/wiki/Chengdu_J-20

    F-22 was designed to fight Soviet Union in Europe thus its internal fuel tank is much smaller. F-22's combat radius is less than F-35A & C. F-35 has another problem - slow thus take long times to combat locations.

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    1. You're just stating basic facts. How does any of that relate to the post?

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    2. If you can cruise at say 850 knots, its going to reduce mission duration for the same distance, or allow for longer range missions if you can tank to get enough fuel. The Chinese chose that capability to extend their A2/AD zone farther off the coast.

      Just a very small point that came to mind while I read the post. Where I am, hours of service for a heavy truck driver/ operator are 14 hours driving, 16 hours total shift. While that is nothing like air combat, driving a heavy truck off-highway in the Rockies, then doing a highly technical job where a mistake can kill people, then driving home is non-trivial and makes me question the allowed hours of service. I don't think nearly enough thought/research has been done on this. Personally I used to stop driving when I saw three roads with trees on two of them but that was way back before there were any hours of service rules.

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    3. All hopes now on NGAD and F/A-XX. Wish defense R&D and the nation's tech base can have two great fighter jets in future.

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  2. Is there some cost-effective way to "juice" the pilot? I mean, if it's good enough for the Commander in Chief surely it should be OK for a pilot.

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    1. The military has looked at the use of stimulants for pilots but that's not a good solution. It's kind of like a jolt of caffeine. It may wake you up but it also makes you jittery and that's not a good way to enter combat.

      Perhaps there are stimulants that have minimal side effects but it's still not a good solution to routine combat missions. You might get away with it for one mission but then the pilot is down hard for an extended period to recover. If you only need to do one mission every few weeks this might work. If you need to fly daily missions, it's not a viable solution.

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    2. It seems like various forms of "Speed" were used by pretty much everyone in WW II. I agree that the side effects probably negated any benefits. When you are severely resource constrained like the RAF during the Battle of Britain, its not hard to see why it happened.

      https://www.rafcommands.com/archive/09618.php

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    3. Pervitin was over the counter methamphetamine sold in Germany starting in 1937, widely used in the German military.

      https://www.goodreads.com/book/show/29429893-blitzed

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  3. What about launching aircraft with a heavy weight weapon load like cruise missiles o the SM-6 missiles and a small fuel fraction to stay within MTOW parameters an filling the tanks after takeoff? In this case you need tankers (convert the C-2s) to obtain an average lenght mission and still the mission wouldn't be too long. It wouldn't be neighter overhead tanking nor mission tanking.

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    1. "filling the tanks after takeoff?"

      This is routinely done.

      Bear in mind that every tanker spot takes one away from the combat spots. Now, when our air wings are near half the size they were, it doesn't matter much. However, when war comes and we bump out air wings back up to their maximum of 90+, it will matter greatly. What I'm saying is, don't plan for peace, plan for war.

      Remember, in WWII, EVERY aircraft in the air wing was a direct combat aircraft. Today, half the wing is non-direct combat in the form of helos, tankers, EW, AEW, COD, and the like. Most of them are vital but they're not direct combat aircraft. Thus, we have only half the wing as direct combat and giving up any spots to tankers is detrimental from a numbers perspective.

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  4. Suggestion for a post.

    Who is really dependent on whom, to what extent, how significant are the implications, and what to do about it? This YouTube channel is fairly new, but Kevin uses well-referenced high quality material and so far its been an eye popper!!

    https://youtu.be/s2nqnM1C-mU?si=vfovU4l-eAX3FemD

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  5. Couldn't overhead tanking be done with buddy tank refueling if one wanted to get rid of the dedicated tankers?

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    Replies
    1. That's what we're doing now. The problem is it takes away from our combat aircraft.

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  6. I believe the Twin Mustang was developed to provide two pilots to alternate flying on long duration escort missions. Don't know how it worked out. Not real practical today.

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  7. Air Force uses amphetamines to keep pilot alert for long flight.

    https://pubmed.ncbi.nlm.nih.gov/7661838/

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    1. This is also interesting. Amphetamines and inflight naps on B-2 17 hour and 35 hour missions into Iraq.

      https://pubmed.ncbi.nlm.nih.gov/15152888/

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    2. Long haul 777-300ER flights are flown with two flight deck crews. Examples I'm personally familiar with are Vancouver-Manila at 14 hours and Seattle-Dubai at 15.

      I'm not sure how often they swap, but expect its something like every 4 hours. And that is flying on autopilot with no combat stress. At least the civil aviation world recognizes how risky long haul aviation is with tired pilots.

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    3. "Amphetamines and inflight naps on B-2"

      From the abstract of the reference you cited,

      "Side effects and failure to observe benefits were uncommon."

      Ask a person whose had one or two drinks whether they're impaired and they'll invariably say no and yet objective physical reflex and mental agility tests prove that they invariably are impaired - just not to a level that they can perceive.

      Asking the pilots whether they observed any side effects is like asking a drunk if they're impaired. They'll say no because they can't recognize the impairment. To be valid and useful, the study should have administered objective physical and mental tests instead of just asking the pilots whether they could self-observe negative effects.

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    4. "amphetamines to keep pilot alert "

      Alert is not the same as optimally functioning. You can be alert and still mentally and physically impaired. Similarly, a person who is sleep derived may be alert but their reflexes and mental agility are impaired. Alert just means awake and somewhat aware. It doesn't mean you're physically and mentally at your maximum levels.

      Caffeine can keep you alert but your reflexes, coordination, and thought processes continue to degrade.

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    5. "Asking the pilots whether they observed any side effects is like asking a drunk if they're impaired."

      I think there is some odd terminology being used here. The question might be better served by asking about the after effects. Its pretty obvious, as you stated, that asking about how you feel while you are on amphetamines is useless. You feel good because you are high.

      But the immediate after effects can be horrible. Depression and exhaustion for example. And in the longer term, both a tolerance and dependence issue.

      I agree with you that stimulants are a bad idea. The fact that the US military is still condoning their use is troubling.

      The issues make a pretty good case for as much automation as possible in the early and late stages of a mission so you keep hand flying to a minimum, and a two crew aircraft with both crew being pilot qualified seems pretty reasonable in any longer range aircraft.

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    6. "good case for as much automation as possible in the early and late stages of a mission"

      I would take a different approach. Again, analogous to sitting in a car for several hours, you get fatigued even if you're not driving and, in some ways, doing the driving is better in that it at least keeps your mind engaged. Doctors recommend that airline passengers stand and walk around every hour or so in order to avoid blood clots and muscle spasms from inactivity. In a cockpit, the pilot is strapped in and has very little freedom of movement - far less than in a car. It's not the hands on flying that's the problem, it's the hours spent motionless and confined that cause physical and mental fatigue.

      The answer is not automation; the answer is to recognize the inherent pilot physical/mental limitation and rethink our doctrine and operational/mission planning. This also reinforces another of my themes which is that cruise missiles have replaced the manned aircraft for strike missions.

      This also suggests a need for speed to minimize mission times. Of course, that bumps solidly up against fuel consumption so ...

      "two crew aircraft with both crew being pilot qualified seems pretty reasonable in any longer range aircraft."

      Again, probably not. The carrier aircraft need is for very long range air superiority fighters. This likely requires a single seat aircraft as no one has ever produced a two seat air superiority fighter (I wouldn't mind seeing some studies along those lines, though! ... this would also be a great use of a one-off prototype).

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    7. "This likely requires a single seat aircraft as no one has ever produced a two seat air superiority fighter"

      J-20's two seat version had its first test flight last year, people generally call it J-20S. They should enter service this year.

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    8. Some mistake - twin seat J-20 first test flight should be late 2021. It might have entered service already or will be soon:

      https://www.twz.com/42892/is-this-our-first-look-at-a-two-seat-variant-of-chinas-j-20-stealth-fighter

      F-15EX have two seats but they are multirole, so do J-16.

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    9. "J-20"

      The two seat J-20 is not an air superiority fighter. It is likely either an unmanned control aircraft for a loyal wingman type of drone or the second seat may be used in the strike role.

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  8. By your logic, wouldn't Combat Air Patrols be limited to 3 hours too? As you say, "you’re dipping into diminishing returns at that point."

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    1. "wouldn't Combat Air Patrols be limited to 3 hours too?"

      Yes. Do you have a point to make?

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    2. Yes. You're going to go through a lot of pilots and aircraft just to run a simple CAP mission.

      I'm sure there is plenty of information out there about the endurance and effectiveness of single-pilot operations. I'm even more sure that fighter pilots are trained, physically and psychologically, to fly missions twice that long or better.

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    3. "You're going to go through a lot of pilots and aircraft just to run a simple CAP mission."

      You seem not to understand how carrier flight ops work. Research cyclic flight ops.

      "pilots are trained, physically and psychologically, to fly missions twice that long or better."

      Now you're just making stuff up. If you have any relevant information, please share it. I'll gladly reassess in the face of actual data.

      It doesn't matter how long of a mission you train for, every hour reduces your effectiveness. That's simple biology. Physical and mental fatigue is not something you can wish away or ignore. It's a reality.

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